Re: Mapping Q&A
I have followed every tutorial and help thread on the that i can find (including the two STICKY threads on here). I'm on Vista 32-bit with UAC off. I have BF2, BF2142 and First Strike all playable and working perfectly with all the latest patches. BF2 Editor works for the most part. It still crashes every time I exit, and loses data when I reopen things (like what my detail and color textures were the last time I saved). As you can see, I can paint color textures fine, but not detail textures. I don't know what is wrong. I have also tries using tpaint. It doesn't seem to do anything.
Things work fine when I work with the BF2 mod, but, (as here) I cannot paint textures correctly while working with the First Strike mod.
I don't know where textures are in the mods directory (if they are even there), or even where the BF2 Editor looks to get the textures. If someone could tell me where I could find all of the textures in my directory, I may be able to solve this. There is a possibility I missed some critical points while integrating First Strike with the BF2 Editor. What I did do: I copied the mods/FirstStrike folder from 2142 to BF2. Then I unzipped the object, common, staticobjects, etc. correctly. I ran the editor in XP compatibility mode.