Re: Walk-Around AT-AT

2 years later, and the topic of walking inside vehicles is still being debated. hmm

http://www.usfbf1942.com/forums/image.php?u=158&dateline=2006

Re: Walk-Around AT-AT

I was reading this a bit earlier today. I have no idea whats involved in making games work or anything, just enjoy playing them. But, I read a few posts and it sounds like having the character be 'free to roam' would make it so the character is bounced around by the vehicle. That being a problem I was wondering if it's possible to have the character be 'rigged' to the vehicle. So the soldier wouldn't be free to roam but could sort of follow a path. The path being stable with the vehicle, the character not really being a character, but a moveable thing on the vehicle if you get what I'm saying smile Paths could lead, for example, from the turrets in one part of the Nebulon B- Frigate to a set of turrets elsewhere on the ship. Dang, that even sounds like a lot of work. Hmm smile

Not sure if this was asked or suggested but..is it possible to dock a ship to another? Or land inside a docking bay? That's the only bit I really enjoyed from Battlefront 2.

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Re: Walk-Around AT-AT

To be honest 1942 is still the best out of all the BF games.

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Re: Walk-Around AT-AT

Hm, BF 1942 miss the Squadssytem of BF2, a huge improvement.

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Re: Walk-Around AT-AT

Seriously, how on Earth did we survive without the squad system?

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Re: Walk-Around AT-AT

Just to inform everyone, I thought we could do full interiors, but recent testing has shown that there will be problems when people drop droids and things like ewebs etc inside the moving vehicle, otherwise it was fine. So sorry, doesnt look lik we will have full interiors to walk around in.

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Re: Walk-Around AT-AT

Mwah, mwah, mwah, mwaaaaaaaaaaah.......

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