Re: The Resurgance of the FS Community Game

32 is rarely full.. but do bump it for the night if you can.
Just in case smile

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37 (edited by Gwynzer 2008-10-13 13:17:21)

Re: The Resurgance of the FS Community Game

FSDev| TALON wrote:

Yeah, but what did it run like? It tends to run really laggy for most people with those sort of numbers in there. I reflection on the map , not the quality of the server.

Personally, I had a small but not very noticable increase in lag.  But it effects everyone differently, and I have a fairly decent Rig, and had a very stable connection at the time.

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Re: The Resurgance of the FS Community Game

FSDev| TALON wrote:

Yeah, but what did it run like? It tends to run really laggy for most people with those sort of numbers in there. I reflection on the map , not the quality of the server.

Aye, hopefully those fixes will help in the future

"Government is the great fiction, through which everybody endeavours to live at the expense of everybody else."
Frédéric Bastiat

39 (edited by TIEpilot234 2008-10-13 13:58:50)

Re: The Resurgance of the FS Community Game

It's kinda funny to see RT get shot down... big_smile

Anyways, I don't see the hubub about large games. I've never had one enjoyable game where there was more that 30 people. Its too disorganized and chaotic. In a bad way, that is.

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40 (edited by Safe-Keeper 2008-10-13 14:16:06)

Re: The Resurgance of the FS Community Game

Taloraan is really only fun with a full server. And we've got Commanders now anyhow.

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--the awesomeness that is Boatmurdered.

Re: The Resurgance of the FS Community Game

If 24 slots isn't enough for what you have in mind then it'll have to be held elsewhere. Not a problem for me – I merely misunderstood what you meant by 'cap'.

Funny how the passage of a few months rewrites people's memories, isn't it?

RT had a 32-slot server for only a week or so before we realised the server couldn't handle it and went down to 24. I seem to recall it was only 22 before that...

Regardless of the number of slots, RT's First Strike server has been and remains one of, if not the most popular server since 1.2, so we're happy leaving it as is for now. Nowt's bust, so there's nowt to fix.

That said, we do intend upgrading the server as and when we can afford it, so we'll up the slots as much as we can when that time comes.

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42 (edited by Bandu 2008-10-13 14:54:46)

Re: The Resurgance of the FS Community Game

RabidJohn wrote:

If 24 slots isn't enough for what you have in mind then it'll have to be held elsewhere. Not a problem for me – I merely misunderstood what you meant by 'cap'.

Funny how the passage of a few months rewrites people's memories, isn't it?

RT had a 32-slot server for only a week or so before we realised the server couldn't handle it and went down to 24. I seem to recall it was only 22 before that...

Regardless of the number of slots, RT's First Strike server has been and remains one of, if not the most popular server since 1.2, so we're happy leaving it as is for now. Nowt's bust, so there's nowt to fix.

That said, we do intend upgrading the server as and when we can afford it, so we'll up the slots as much as we can when that time comes.

Yes RT is probably the most played on , tho mainly because the community isnt big enough for 2 decently sized servers and most clan members are RT, who obviously jump on their own server meaning that is the one that gets used.

I hope you do eventually improve your server because imo, and I don't say this lightly, the way it is setup atm hurts the mod and its community/playerbase. This isnt a scathing attack on RT (obviously) , just the nature of the current reality, as I see it.

"Government is the great fiction, through which everybody endeavours to live at the expense of everybody else."
Frédéric Bastiat