Re: We need some real artillery.
I don't think we really need an arty tank at all. Not on the maps its been placed on.
Sitting back and shelling things seems detrimental to dynamic gameplay.
I disagree, those players with experience on utilising the mortar often do so to great effect. The most obvious map of course for the mortar is Rhenvar, where it see's more use, while 64p Bestine rarely gets a look in. On both occasions though I find it to be an essential tool in the Alliance arsenal.
On Bestine you can use it to shell the hillsides, keeping snipers at bay and preventing Imps setting up a solid defence on the City Steppes.
On Rhenvar, with a good spotter you can rain down destructive shells on pockets of Firehawkes allowing T1-B's and the APC Freerunner to move up. Fall back and repair, then with the CP under control advance and shell the next cp. Having a decent drop arc means the mortar can often take out those targets beyond the sight and reach of other Alliance hardware. I've scored some great rounds on that map just by standing off in the Freerunner and launching rounds.
I also vehemntly disagree with the idea of locked squads. You can title your squad so that people get the idea of what it is you wish to do, or who you want to attract to it, but please don't lock them. If someone isn't following orders or playing in a way that helps the squad then give them a warning and then if it continues kick them.
If clans wish to squad up (I'm not talking clan stacking here, I mean when members are on the same team, try not to team swap to build forces!) then title it with the clan name so others know. They can then make the choice to join under the impression that you will be a more experienced and cohesive team, or they may choose not to, believing that you dont want non clanners in.
I've been invited on to rival clan squads in the past, as the SL generally knows that my style of play will be advantageous to the team. Sometimes it has been by invitation and the SL has made room in order for me to join, in such circumstances I would hope that he gives the leaving player a polite request rather than just booting them out ![]()
But yes, we need an arty tank, Rhenvar is notoriously difficult for Rebels to break that initial CP, no matter how many players you have.






