8 (edited by FSDev| TALON 2009-03-14 07:26:44)

Re: Space maps week

Congrats on your 10th RSF.

smile


Yeah, you can easily have fun with 16 players on a space map, it actually works out better for me that way as when a server has more than that and the lasers start flying my frame rate drops down to 10 or less which obviously is a bit of a pain, but with around 16 players it usually remains at a manageable frame rate for me. Enough to hold my own in a dogfight anyway.

wink

I'd say run each map at 32 player map size so you have a nice selection of craft to choose from which is sometimes lacking from the 16 player maps which obviously need to cut things down, only run Yavin at 16 because of the fact that the towers are tougher the larger the map size on Yavin, so it would be unfair on the attacking Rebels to have a larger map size than was appropriate to the numbers playing.

http://img.photobucket.com/albums/v600/TALON_TAW/TALONSIGNEWB-1.jpg
http://stats.fsmod.com/fssig.php?player=Talon-UK
http://stats.fsmod.com/sig/pilot.Talon-UK.png

Re: Space maps week

Hey all big_smile

Finally got the server working.

Today Ace was saying he didn't see it in his server list. It wasn't showing in mine yesterday, but I was able to connect using ip.

It showed up here today  and in the ingame server list for me.

Can anyone else not see it?

And do you think I should still run a space maps week now or not?

http://g5hd7a.bay.livefilestore.com/y1pYKw7Yp4ui_IKxw2wYbMr5xQ7XHAnuSmXBQcR3smbF6G-gHNuMLfh0QmoLRTc58VGEnJ1FheOT0YzDoDBF0603XYCVboCkrCX/rsf%20sig.png
''Its over. Angel won.''   RSF Gurd