15 (edited by Safe-Keeper 2009-10-08 08:50:51)

Re: Help with a vehicle please.

Hmmm.. if you don't know modelling, I suggest picking up a modelling program and some tutorials and learning the trade. It can look pretty intimidating, but if you're interested in it, I say go for it. EDIT: I see UnCo has already said this, but yes, start small. I begun BF2 modding by toying around with tweak files, and ended up making a small minimod for myself that made vehicle wrecks stay for the duration of the round.

I love the idea of a drivable Titan of sorts, though (of course I do, I've played around with the Sandcrawler wink big_smile ), so you may want to present this idea to some BF2142 mod, see if they pick up on it?

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Help with a vehicle please.

krenyo wrote:

Awesum concept art. Few pointers tho. The BF2/2142 engine is rubbish at mobile physics

And this of course, gives me reason to want to whack someone at DICE for abandoning the progress they made on that with the BF1942 engine. They put the extra effort in for a game where they had battleships and aircraft carriers, but not for a game where they had battleships/aircraft carriers that fly. hmm

Curses, foiled again!

http://stats.fsmod.com/sig/medic.S-Guy.png

Re: Help with a vehicle please.

yah even me didn't get what it was for.... i hope it will be more clearer next time...