Re: Assault GunBoats

I've played a few games that implemented the Assault Gunboat into the game.  One in particular being Star Wars X-Wing -- an old school Star wars game from back in like... 1995??  It's DOS oriented. In any case, i would like to see the gunboat for the Imps! smile

http://1.nggc.org/bf2/images/fsig.jpg

Re: Assault GunBoats

X-Wing rocked!  So did TIE Fighter, but I never got to play the X-Wing vs. TIE Fighter or X-Wing Alliance sequels.

http://i8.photobucket.com/albums/a24/RidgeRebel999/Star%20Wars%20Pics/RedMonkey999-TrialSig.jpg

Re: Assault GunBoats

lol yea i loved the X-Wing soooooooo much, still do.
my favorite thing about the Tie fighters is the sound they made when they passed by

http://f5.putfile.com/6/17710573485.jpg

Re: Assault GunBoats

Speaking of which they better get the TIE fighter sound right, hoefully they can get that sound when it flies bye.

12 (edited by Talon1579 2006-06-01 17:45:52)

Re: Assault GunBoats

RedMonkey999 wrote:

X-Wing rocked!  So did TIE Fighter, but I never got to play the X-Wing vs. TIE Fighter or X-Wing Alliance sequels.

NEVER played XWA? That game ruled, once you got past the stupid story bit and joined the Alliance. Also, if you donwload the XWA Upgrade mod, you get modern (well, 2 years old now..) graphics.

Buy it here, at once!

http://www.amazon.co.uk/exec/obidos/ASI … 58-7677266


And if you want stuff that was in Episode 6, have a look at this http://www20.brinkster.com/pariahpress/ … agtags.htm

loads of strange ships...

--------------------------------------
If I should die, think only this of me:
That in some corner of a foreign field
There lies a plagiarist.

Re: Assault GunBoats

BF2Junky wrote:

Speaking of which they better get the TIE fighter sound right, hoefully they can get that sound when it flies bye.

you crazy! I've spent 10 hours plus and still need to redo it completely! making a game engine where I don't have an acces to how sound is handled to sound like a recorded elephant isn't THAT easy I tell you. There's a reason why no game has it just right (unless they simply play the sound straight off.).

I've got a solution that I'll work on when I get some time over though, but giving the right effect would mean we had to play the very sample straight off everytime a tie passed by, and we simply can't do that. nor would it sound good when a tie flew ALMOST by wink

anyway I think I'll get rather close and hope you'll agree later on.

"i rar you with high compression alogrythems" - teh hobbit

14 (edited by Safe-Keeper 2007-02-12 13:35:12)

Re: Assault GunBoats

Assault Gunboats rule. The Empire needs some sort of counterpart to the Y-Wing, and the Gunboat fits the role perfectly.

Mods and games that limit themselves to only portraying the movies simply become too shallow.

Screenies!

Escort Shuttle

Funny, I was just thinking about that one! I agree, it'd make a great addition.
http://www.xwaupgrade.com/screenshots/escort/esc.jpg
I especially like the after heavy laser turret.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.