Re: Multiple turret control
This idea is practical. I don't think too many people will want to stay on a capitol ship while others are flying all over the place, leaving those few that don't like flying with tons of individual turrets would which would shorten the game at a vast pace since there are so many holes in the defenses, unless o course there are landing parties, but anyway. I think having several controlled by one player is a good idea.
Generalandrew = FS's Offical Band Geek!!
"I'm gonna kick you in the balls through TCP/IP!!!" - Andrew_Kirk_25
<SpecterWolf> That's ok.. I blew him as well as a few of his buddies up that ditched an apc.. Explosions ftw!