Re: Auto-Destruct on abandoned ships

If someone bails, they should have to suicide for their stupidity smile     Wasn't there auto destroy in 42?  Did they take it out in bf2/2142?

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9 (edited by BigBadChewy 2007-01-21 22:02:35)

Re: Auto-Destruct on abandoned ships

FSDev| The_Preacher wrote:

simple solution, No bailing. Jees.

But what if you're stuck with a smacktard and you're in the gunner seat? You shouldn't be forced to 10 minutes of watcing your pilot do loops and barrel roles, and it isn't right to force someone to suicide themselves just to get away from an idiot.

Re: Auto-Destruct on abandoned ships

Preach there are otherways a ship can be abbanded in space then simply bailing, if the pilot is shot through the windscreen, or if the pilot presses suicide.

ALL vehicles have a time to live if abandened.

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Re: Auto-Destruct on abandoned ships

FSDev| General Un-Co wrote:

Preach there are otherways a ship can be abbanded in space then simply bailing, if the pilot is shot through the windscreen, or if the pilot presses suicide.

ALL vehicles have a time to live if abandened.

I agree with Preacher and UnCo...

Why is there such a dilema about this?

If you get into a ship with some moron who can't fly, well you've learned your lesson haven't you? And have you forgotten that points don't really matter? If your really scared about getting in with a pilot that sucks, well tough, don't get in with people you don't trust then.


And if you guys really want to get petty about it... Make it so the gunner can switch to the pilot seat, but the pilot can't switch to the gunner seat. That way, if the pilot dies (shot through glass) you can switch to the front and fly away, however that would be physically impossible since the cockpits are WAAAY too small.

And also the whole "gunners should be able to bail" thing is retarded because the cockpit only has one hatch keeping the pilots safe from the outside, if one guy leaves, the hatch must open for both of them, and both guys would have to get out. Rebels don't wear stuff to protect them from the outside anyways, ever seen a oxygen mask on them while they're cruisin around in the movies? No.

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Re: Auto-Destruct on abandoned ships

Im for locking the suckers inside. IF u were to fly along with a smacktard I think suiciding is the best solution

haha now see that in a real war "Omg this pilot is a smacktard, oh well, up with the ol knife o' cut"

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Re: Auto-Destruct on abandoned ships

Hehe... As much as I hate to admit, I agree with TY2D2 on this one... tongue

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Re: Auto-Destruct on abandoned ships

If u go with "if u dont know him, dont join him" that wont make for a very good teamplay really.. Maybe take away the points being reduced when suiciding to able people who're scared for a - sign next to they're score to suicide to start over..
Im all for no bailing!

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