Re: How long will wrecks stay before self-destructing?
safe dont get me wrong i love realism to, but its a shooter where you join to kill people, not to be killed in one shot. plua the whole setting is a bit old, i got bf2 so why play somethign that looks exactly the same, only you die faster.
Holmes i was talking about normal verhicles. a average map round will be between 15 and 45 min, depending on the team. 3 times the current time is more then enof wont you say?
ofcorse special verhicle like a ATAT or a falcon should take much longer to respawn, but i dont think minutes will so great.
what maps do 80+% of the people play? small maps where you get to the action fast.
if you have a large map, like hoth can only become people dont like to wait minutes to get a ride on a walker just because some noob wrecked it right outside the base.
these maps, where you either have to walk/drive or wait long for something are maps rarely found in map rotations.
im not saying i enjoy playing on these servers, in fact i love maps like kubra, zatar, cleansweep. but we must face the fact that without these 80+% of the people that would play the mod, the mod would have to smal a player base to continu living in the communitie.
dont go saying, yea but what about PR? wel just name me 10 good mods out there today that arent in testing tages