Topic: "I've lost my repulsorlifts!" Something for First Strike?
OK, so Project Reality ,5 (at http://www.realitymod.com/) implements damage to vehicle parts [emphasis mine]:
-Vehicle Damage System
Another major feature included in PRv0.5 is our revolutionary new Vehicle Damage System, which has been implemented on almost all vehicles currently available in PR. This new system affects vehicle mobility and/or operational status once they become damaged. If you are in a tank and take damage from an anti-tank round, you may loose the ability to rotate your main turret or one of your tracks may become damaged rendering you immobile. This new system is not limited to just ground forces, as aircraft (including helicopters) are just as vulnerable!
I need to re-install this mod, it's just getting better and better. As someone else said, this is the Battlefield 2 version of Forgotten Hope .
Either way, is there any chance First Strike might implement this? Take a serious hit from AA fire in your TIE Bomber, and suddenly your lasers stop working until you receive repairs. If it can be implemented so that the part hit is the one that risks failure, it'd be even better. It'd allow me to take down a pesky B-Wing by shorting out a few of its little engines, leaving it with only repulsorlifts (the "Harrier-style hover engine", if fighters in FS will have them).
--the awesomeness that is Boatmurdered.