1 (edited by Safe-Keeper 2007-02-28 18:45:51)

Topic: Commander's Abilities

Can commander's abilities vary from map to map in Battlefield 2142? Or is it the same four throughout, like in the prequel?

I'm asking because it'd be really interesting to have different powers for different maps, such as bombing runs from TIE Bombers on one map and orbital bombardment on another map.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Commander's Abilities

well I think it wouldnt be a bad idea to change it around where you can call in bombing runs and instead of having orbital strikes have orbital bombardments from a fleet w/ turbo lasers and ion cannons which would disable vehicles like emp strikes just some thoughts wink

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non est innocentia, solum sunt noxiae gradus, There Is No Innocence, Only Degrees Of Guilt

Re: Commander's Abilities

I've got loads of ideas, and I'm sure the developers do, too. There was a whole thread a while back just for that purpose smile .

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.