Re: Snipers: A Pilot's Worst Enemy?
well I don't think that would work for the speeder bike unless there is a way to code it so that the amount of vertical thrust is proprtional to the height that the speeder bike is over the ground. In other words, if the speeder bike were to be 4 feet off the ground, it wouldn't move up or down, it would just hover. However, if the speeder bike were to fly off of a jump, the vertical thrust would decrease, and the speeder would fall until it would get close to the ground, then the vertical thrust would increase to stabilize the fall until the speeder bike would be back to its 4 feet or so, then it would resume normal hovering.
That would be cool, but it sounds difficult to code. SCHRifle? What do you think? ![]()






