15 (edited by Mr. Wookiee 2007-07-05 17:11:00)

Re: Comlink and laat/i

Oh, I have a better idea then, it could spam trooper blips, maybe even put them on a rotation or random movement so they help conceal the real blips, that would make radar much harder to use, even if it doesnt block player blips. I think an area of effect jammer, realistically, should affect both teams, then you would have to be more careful about where you put it. Another way it could be done is by making a huge blip that covers all the rest of the blips in the area on the minimap.

That probably wont be necessary though, because I read somwhere that the decoy actually removes your blip as long as you stay within a  certain distance of it.

Re: Comlink and laat/i

darktapper wrote:

well http://starwars.wikia.com/wiki/Low_Alti … t/infantry this shows that in the early days of the empire they were still used intill they where replaced but i was looking though the web and i think i found a suitble trasport
http://starwars.wikia.com/wiki/Hover_Transport_TC9 who ever has played force commander will reconise this ship as the rebel transport i was wondering if it was sutible

and i always drempt of being able to talk to your entire team in voip

a new idea a thought of would be with the comm jammer when deployed would make enemy and allied units dissapire on the radar and the comander can not see them on 3d map veiw also nobody can hear anybody speak while inside a comm jamming feild

All lore published after SWBF and shortly before is most likely to cover SWBF's screw-up of lore, but ok it's not entirely impossible but not really movie-like since the gunship wasn't invented back then and imo looks way to modern-day.

Although i like the gunship alot, it's one of my favorite ships after the X-Wing and A-Wing, as much as I'd like it to it doesn't really fit in.

http://img258.imageshack.us/img258/3854/xwingsunev9.gif