1 (edited by Teuvo 2007-08-22 17:56:40)

Topic: FS hit detection improved from vanilla?

How's this one working in FS? I guess it doesn't work right with vanilla BF2 and BF2142. I mean in vanilla you have to shoot behind running enemy to get hits.. hmm

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Hey one thing, we were discussing about spaceship. tongue

2 (edited by Mr. Wookiee 2007-08-22 20:13:29)

Re: FS hit detection improved from vanilla?

That guy was leading too much for that close range I think. Also, when you are moving you aim behind a target, so since they were both moving he shouldnt have been leading at all.

3 (edited by Teuvo 2007-08-22 20:40:46)

Re: FS hit detection improved from vanilla?

This problem occurs from any distance. You always have to shoot behind moving enemy which is insane... hmm

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Safe-Keeper said: I advise you to go to double-check your sexual preference if you fail to fall in love with this milk-white, round...
Hey one thing, we were discussing about spaceship. tongue

4 (edited by Zrix 2007-08-22 20:50:49)

Re: FS hit detection improved from vanilla?

The hitbox lags behind the player model, its in all BF games, and many other as well(CSS etc).
It's unlikely that FS can change that.

gameupdates.org

Re: FS hit detection improved from vanilla?

**laughs bitterly**

Fear the Woodzilla

http://i7.photobucket.com/albums/y283/Tortel/Woodrow-1.jpg

Re: FS hit detection improved from vanilla?

FSDev| Woodrow wrote:

**laughs bitterly**

Uhm... roll

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Safe-Keeper said: I advise you to go to double-check your sexual preference if you fail to fall in love with this milk-white, round...
Hey one thing, we were discussing about spaceship. tongue

Re: FS hit detection improved from vanilla?

The hit detection has been an uphill battle for many months now. Woody's getting crazy from the countless workarounds he's had to do.

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