Topic: STAR WARS GALAXIES thread

Does anyone know how many people play it. Does any one play it from this forum? Was the game of flop for an online game, or was it great? I would like to hear everyone's opinion on it.

2 (edited by Dark-Sun 2007-09-15 09:52:39)

Re: STAR WARS GALAXIES thread

it WAS a great game until SOE (Sony Online Entertainment) decided to change every thing in the NGE (New Game Enhancements) i had been playing it since first release was doing great, had my mando armor and mando guild, but after the NGE, i lost interest quickly and quit like all my friends sad its a shame they ruined a great game, but then again there always is the SWG EMU which is rebuilding the old system and is 100% legal which alot of vets are looking forward too, though will be some time before its finished but i think they have a release with some standard things, tbh i havnt looked into it that much, but looks good from what i can tell. i some times go back i dunno why i miss it alot but again lose interest. if any one is interested though my characters name is Imerik Ordo, on bria server

Re: STAR WARS GALAXIES thread

They wrecked SWG, now i can only hope they restore it the way it should be, away from nasty influences.

http://i.imgur.com/pkJ0Ygm.png

4 (edited by Dark-Sun 2007-09-15 10:36:06)

Re: STAR WARS GALAXIES thread

only reason i lost interest in the NGE is because they downgraded the game for kids, then all i ever saw after that was jedi rather boring if u ask me, Thank hamsters FS wont have jedi wannabes lol, one thing i dont get thought why did they bring down the professions down to 9? i liked being a mix of bounty hunter and rifleman lol (well it felt like a kids game) ive notest LA have done alot of that with there games latley, its like they dont care about there older fans sad

5 (edited by Jabuwookiee 2007-09-15 11:11:02)

Re: STAR WARS GALAXIES thread

I use to think it was the best game ever.   But they added buff=unbalance which would be like ppl buffing inf FS nobody will play if one guy kills all. 

Also things where missing cause and effect example if you killed someone no bounty on you.

Building bases that couldn't protect them selfs also had no meaning they didn't even have factories building equipment or anything.

No one dressed like a stormtrooper you would be killed, everyone was a jedi if you didn't you where 
called a noob.

Jedi wasn't a mistery anymore anyone can be one so you would see jedi walking the streets picking fights.  More cause and effect problems the empire didn't care if the jedi where taking over either.

Space didn't have any meaning either.  Don't get me wrong but if you actually had to fly to get places you would feel part of a living world.  PvP Also they imbalanced the ships bad real bad you would blow up in one shot.  You couldn't build fleets like the movies either.  Example in GC they made the Falcon take enuff damage that a kamakazi would blow up if it ran into you.  ppl that made GC know how to balance with out doing silly things like putting a deathstar weapon on it.

SWG yes if you have a secret backpack you have the deathstar gun.

BOTTOM LINE I WOULD ONLY PLAY SWGEMU IF FS MADE IT THEY WOULD MAKE IT VERY INTENSE AND FUN AND FUNNY AND WOULDN'T STRAY FAR AWAY FROM THE MOVIES.

Re: STAR WARS GALAXIES thread

I started playing post-NGE. It's rubbish. They made it too simple and easy to finish, and don't update it often enough. It quickly degenerates into running around a world killing things.

And Jedi should need to earn stuff.

The one Voss to rule them all. The one Voss to find them. One Voss to bring them all and FRAG THEM!

Re: STAR WARS GALAXIES thread

Alpha in MMOs do not work at all, im glad the NGE came along.   The game was getting boring pre-NGE, expecialy if you had no interest in Jedi.   Jedi was the only thing preNGE and it was crap.   All I started seeing preNGE toward the end was Jedi Jedi and more Jedi.   Got some screenshots of some of the last nites of preNGE and there were 20 people and 2 non jedi including myself.

The NGE reduced the "Complexity", and by complexity of preNGE being picking one of the 8 templates and grinding till you found a weapon with a good DoT on it or an Epic/Legendary weapon, untill they added the Expertise System.    The expertise along with the simple mechanics of it gave more skill to the players and making it not all about the weapons/macro/template you had.

With the addition of the ground REing it gave that old need to find/gind for a good weapon, exept this time it also included Armor and Cloths.   Then Beast Master came in, being Much more complicated then the original Creature Handler proffesion.

SWG population is growing due to those who got overly emo about the old game going away leaving.   With out the whinny brats around to tell everyone how they should feel about the game, people are realising its a good fun game.   Many vets are returning and realising if you don't expect it to be the old SWG and start over again, that its actualy quite fun smile

http://www.fsmod.com/stats/fssig.php?player=RagNoRock