Topic: Some suggestion for improvement.
Well after playing some hours with a buddy, the sight (I don't know how to translate this) when piloting fighter is a little too large. Could you reduce its size or atleast propose another sight (I mean the cross for aiming a target, the big green thing).
There is also problem with the field of view when playing in space. You can't see the Star Destroyer if you 're to far. We just see a black fog. In the case we could see it, there still a fog which hide partially the destroyer wheither you put the max distance in the field of view in the graphic setting of the game.
I think for giving more experience of the game, is to put in-game Star Wars music. For now, First Strike lost his greatness because ofthe lack of music and especially when it refers to Star Wars. So, it's a must to put Star Wars music during in-game (or allow an option to activate it or not in the client side).
There are sometime I wish to pilot my fighter in third view but, actually you can't aim and pilot it easily. There is no aiming indicator. Is there a way to allow external view and pilot and shoot in third view like Rogue Squadron ?
Empire corridors lack of light. It's totally dark.
About maps in space, could we see something more great than the 2 actual maps ? I mean a way to really participate in the conflict. You see a lot of Star Destroyer (at least 10 or more) with why not a Super Star Destroyer and in the other race, a bunch of Corellian Corvet, Frigate, Mon Calamari Cruisers/Destroyers ?
Could we expect to do some special map like the Death Star Trench ?
Oups, I forgot something. Could you integrate some sort of power management like X Wing Alliance ? (Shield, Laser and Engine).