I just went through the Rebel Hoth strategy and did some minor fixes (capitalized Imperial, for example), and I'd like to suggest that it gets a major rewrite. First of all, it recommends keeping the transports apart so that the Imperials have to split up, when the best strategy to my experience is to keep them together. Two fully manned transports flying in tight formation are difficult to destroy - three or more are nearly invincible.
Secondly, the guide talks about using stealth to sneak transports to the beacon, and about how TIE fighters can 'reporting on your position'. This despite the fact that transports are visible on the map at all times to all players and are thus impossible to hide. There's no real benefit from skulking about near the edges of the map, other than to increase the distance they have to travel to get to the Star Destroyer.
Also, I don't think the article should contain so much info on ships. For example, you don't need to describe in detail how the shields of the Gallofree work and how to handle TIEs - this should be described in the Gallofree Transport's own article. For the Hoth article it should be enough to simply write something like 'Remember to use your shields wisely and call for fighter support when a TIE settles down outside of your firing arc'.
And yes, as Canadiens said, strategies should be standardized, following a set template. Start with for example what to do early on in the game, then the middle and end of the game, then common mistakes, then this, then that. Just a suggestion.
"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.