First of all, I agree with yultemsee when it comes to open space, which is one reason why I'm looking forward to the battle of Hoth. Every time I see that day-time Tattooine map loading I go Rebel and 'man the walls' to fend off Imperials trying to get into the village over that open plain. I love big firefights over open areas, so I can't wait for El Alamein-style tank battles over open terrain, not to mention the Battle of Hoth. It was so great in Galactic Conquest, flying with a snow speeder over the trench watching the laser bolts hitting the trench and the cannons and infantry returning fire. It really felt epic.
So what I'd like would be some sort of trench/wasteland map. This has been a dream of mine since GC, and would involve basically open, completely flat terrain with a few hills and scattered wrecks, ruins, fires, burned-out and dead trees, rocks, lots of craters, and trenches. The textures of the ground would be charred and barren, simulating that battles have been raging for quite a while. Put up some 'e-web pits' (craters with several fixed turbo laser emplacements) and some walls giving cover for tanks and infantry. Both ends of the map, and perhaps the middle, could feature fortresses with entrenched, dug-in defenses that only solid coordinated attacks could breach.
If anyone's played the GC map Ryloth, it had some of the elements I'm thinking of here.
Secondly, I know I'm a minority here and that I ask very much of you, but I'd like movie-based maps to be even closer to the movies. For example, there was no full-fledged fight around the landing base and tree village on Endor, just around the bunker. So I'd like the map to have the bunker with the rebels in the middle and then a circle of neutral and then Imperial-held command points surrounding it. The Imperials have to fight their way to the bunker, and the Rebels have to hold out until the Imperial tickets run out, at which point the round will end, or the bunker doors will open letting the Rebels enter it and place their charges to win the round. Something like that. But I suppose things like that is asking a bit too much, and it'd of course force you to discard the current map, but it's just an example
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Another thing I'm really thinking about is PR's insurgency mode. One side gets advanced equipment and vehicles such as Abrams tanks, APCs, automatic rifles, deployable defensive positions, and helicopters. The other side gets primitive weaponry, such as molotov coctails, and IEDs, and paramilitary vehicles like technicals, bomb cars, and motorbikes - and twice as many tickets. The advanced army needs to find and destroy several randomly placed weapons caches by obtaining intelligence, done by, among other things, killing insurgents. I think this mode would be so awesome for FS - for example, you could have a battle pitching the Imperials against lesser factions such as pirates. The big problem, of course, is that it's an original PR feature and that it'd be a ripoff to implement it. As a matter of fact, it feels a bit wrong to me even if you ask them for permission and get their blessings.
"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.