Safe-Keeper wrote:In 64 player mode there's a team of 32 fighters shooting at them.
In an ideal world yes. Actually, there's between 1 and 63 people shooting at them , depending on server balance and how many people are on it.
Safe-Keeper wrote:As for hit detectors - don't know. It's not as if they're needed.
No, i can see the torpedoes blossom into explosions- but it would be nice. Plus you don't really want to fly straight looking at them for too long... Plus hit markers differentiate you shooting at something that is supposed to be shot.
When I first flew Yavin I had to figure out what to do- and the flavour text said nothing about giant towers that had to be blown up.
The Devs told me to attack towers in game, so I shot the tallest one i could find, but received no hit marker... and it wasn't blowing up after 4 torps and some lasering. I began to wonder was I wasting precious time.
It would really help if they responded to fire with hit indicators.
''Its over. Angel won.'' RSF Gurd