If you guys ever do an indoor-heavy map, such as the interior of a Star Destroyer, or any other ship or installation, there's one thing for certain: the firefights need more smoke effects. I can't picture anything more atmospherically epic than a running light fight that conjures up a lot of smoke and steam, forcing people to take their shots carefully.
I've suggested this already, and I seem to recall that making weapons produce smoke would create too much lag
.
But yes, it would be awesome if implemented. In the Star Wars movies, especially ANH, firefights produced tons of smoke, almost like in a Western movie. By the end of a firefight, the room would be thick with smoke as if a small fire had broken out there.
"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.