People also exept to see quite a bit of the classic planits that are featured in the movies when they play a star wars game. Tat is featured in 4 of the 6 movies, more then any other planet and thusly should get more attention in the mod as it is a staple of the Star Wars universe 
There are still quite a few places left unexplored on Tat as well. Jabas Palace, Jawa City, Tuskan Fortress and the Sarlac Pit for example.
Lore for Jabas Palace - A Rebel force, trying to free some imprisoned rebel troopers, have begun an assault attempt on Jabas Palace and the nearby city of Wayfar. Imperials having intercepted a Rebel comunication are trying to get to Jabas Palace before the Rebels do and push them off the planet.
Day time Two way push.
Lore for Jawa City - An Imperial listening outpost on Tatooine picked up some chatter about a possible Rebel force trying to buy stolen weapons and Vehicles from the Jawas at their main trading city. A Force of Stormtroopers have been dispatched to take care of the situation under the cover of darkness.
Night time One way push for Imperials.
Lore for Tuskan Fortress - Tuskan attacks on the Imperial city of Bestine have been getting worse. The Emperor has authorized use of extream force to queil the threat. A large force has been dispatched to take care of the infestation. Rebels, seeing an oppertunity decided to flank the imperial forces assaulting the Tuskan Fortress. Imperials weakend from the assault are forced to retreat into the already cleared fortress and hold out for back up.
Day time one way Push for Rebels. Combined Arms or what ever ya call it with Tanks and Aircraft.
Lore for Sarlac Pit - A detatchement of rebel soldures have broken free of Jabas Palace and stole his Sand Yaght. Unfortunatly the Yaght was stuck on course to the Sarlac pit where they became stranded with out the droid needed to reprogram the ship. A group of imperials tracked down the rebels and begain an assault on the Yaght. The Rebels must now defeat the Imperial Stormtroopers and take their Sand Skiffs in order to escape.
Close quarters Rebel one way push. Each skiff being a control point.