Topic: Explosion Damage

I know by now Ii must sound like the kind of person who comes in and imediately tells you every little thing that could possibly be wrong with what you made and i'de like to say I'm realy trying to help.

Anyway... on to what I wanted to talk about. I think that the packard mortar gun and the rebel/imperial rocket launchers should do more damage.
I hit a guy 5 times in the chest with the packard gun the other day and he ran up and knifed me! Then there was a guy who took a rocket to the chest and, again knifed me! Besides neither of these guns do sufficient damage to vehicles. It took me all 8 of my rockets to drop a walker and they were all hits. So if you would please consider a damage increase it would make the game more realistic and vehicles less invincible.

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2 (edited by Safe-Keeper 2008-06-19 20:24:03)

Re: Explosion Damage

The rocket launcher is fine as it is. You've got 10 rockets, mines, shields, and EMP grenades. Team up with one or two other rocket guys and the enemy vehicles will go down in no time. Edit: The current rocket strength is just fine as it encourages teamwork and actually means a tank is something to be feared by infantry, rather than something big and slow that you can easily blow up if you're tired of challenges.

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Re: Explosion Damage

I think he wanted the ability to single handedly take out heavy walkers while wearing a black cape with a golden C on the back

"The victorious win the battle, then go out to fight ... while the defeated go out to fight, then try to win the battle.   -SunTzu
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Re: Explosion Damage

I want that ability too.. and to do it while standing on top of the landing platform.
That way, when I take it out, everyone will look up to see where the rocket came from and see me standing there with my black cape on.

Seriously though, can we have an anti tank weapon that gives 1 hit kills vs puny humans?

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Re: Explosion Damage

Luke SkyRaper wrote:

I think he wanted the ability to single handedly take out heavy walkers while wearing a black cape with a golden C on the back

Actualy I was hoping for a green cape but whatever the Courasant Mall has... Hey that would be an awsome map!

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6 (edited by Luke SkyRaper 2008-06-19 20:38:36)

Re: Explosion Damage

RSF Angel wrote:

Seriously though, can we have an anti tank weapon that gives 1 hit kills vs puny humans?

Yea , just dropping a LAW round and having it accidentally explode will do plenty of killing and maming.
Ive noticed though that there is considerable splash damage potential with the rockets or mortars , but you cant hit them (victims) directly , you have to splash them by landing the rounds beside them or in front of them.

"The victorious win the battle, then go out to fight ... while the defeated go out to fight, then try to win the battle.   -SunTzu
"The only difference between a capitalist and a communist is that the communist hates competition!" -Circuit

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7 (edited by Krowmaet 2008-06-20 03:28:36)

Re: Explosion Damage

When u hit somebody in the chest with a rocket launcher hes bound to die (this is if you hit him), and when you ghit somebody in the chest with a mortar gun for 5 times, hell die too, it musta been some kind of bug, or maybe you shot while running, making the mortar gun loose accuricy drasticly

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