FSDev| TALON wrote:They are not more heavily armoured than TIE Fighters, just a lot harder to hit because of their size speed and manuverability. The Airspeeders do seem to need a little nerfing, which is a shame as they feel great to fly just as they are, I'd rather see the TIE Fighter improved a little to be able to better deal with them, but then we'd be looking at globally adjusting all the starfighters to keep things balanced across the board. This would be a pain, but I think worth doing if we can make all the fighters a little faster and more nimble, but then we run the risk of making the space invulnerability bug worse again.
To be honest, Talon, I think adjusting the T-47s would be preferable to mixing up the balance between the existing starfighters, because they are so wonderfully balanced against one another already. The space combat in First Strike is one of the shining examples of amazing gameplay, for me at least.
I think giving the TIE Bombers some concussion missiles would be a good idea, and a slight adjustment to the T-47s.
The real problem with the T-47 airspeeders, and I've talked about this with Blitz, is the fact that they can hover and manoeuvre much too nimbly with almost no forward momentum at all. If you nerf the super-hoverstrafe capability to a point where they're more in line with the Y-Wings or TIEs when holding the S key, I think it owuld significantly help out on Ryloth. No weapons or armour adjustments needed, that way.
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