Re: Refinery [WIP]

Bandu wrote:

Looks interesting. If I were you Id see if someone would be nice enough to alter the Ryloth textures abit (making grey versions for example) and dupliacate the statics with the varied texture.

FSDev| Woodrow wrote:

**Woodrow toffs his wide-brimmed hat .............**

http://images1.comstock.com/Imagewareho … 200028.jpg  ? big_smile

No duplicate.  Custom texture suffix.

Good work dude, I like the smoke stack deflection towers.  Listen to Woodrow, stop by IRC sometime.

http://www.dsgaming.net/imperial/fssig.jpg
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Re: Refinery [WIP]

Why not wait for FS 1.3 to be ready, then add an pilotable at-at for the imps, that would be awesome. Then you have enough time to finish off this good looking map and you can add it in a hotfix for download.

http://www.fsmod.com/stats/fssig.php?player=RSFKrow

Join Rebel Special Forces today!

10 (edited by Safe-Keeper 2008-07-18 07:43:40)

Re: Refinery [WIP]

Looks very, very good. Question: Do you use only FS textures? What are those smokestacks, deflection towers put to new use?

The terrain in the first pics also looks really bare, except overgrowth, but I guess that's intended (a rolling grassland landscape?).

EDIT: Oh, and with respect, it does look a bit choke-point heavy (you've got the path down from the Gallofrees, for one). Or will the air vehicles be flyable?

Other than that, it looks absolutely fantastic, almost as good as my work tongue ! I love the generator dish portruding from the mountain side cool !

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

11 (edited by Safe-Keeper 2008-07-18 07:46:56)

Re: Refinery [WIP]

Oh, and what about placing down one or two red Bulk Freighter containers next to the Bulk Freighters?

*The rebel base appears to have an AT-AT barge, not terribly rebelly.

Looks to me like it's something they have captured. There are too many containers and stuff there that the Rebels can't have landed with.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Refinery [WIP]

Wow, that looks quite good. It's very scenic and detailed as well, and looks promising. You should deffinately hop on IRC.

http://img95.imageshack.us/img95/3958/kamphersig4si.jpg

Re: Refinery [WIP]

Nice job for a terp! I like your use of statics, very clever. As the others have said, get on IRC. I think we could help you quite a bit.

http://www.fsmod.com/stats/fssig.php?player=FS_BLITZ
Someone tell Bandu Ron Paul won't win!

14 (edited by herbanator3 2008-07-18 09:50:03)

Re: Refinery [WIP]

It's looking good man, but as they said, you should hop on IRC. wink

its about time someone uses the 1.2 statics in a custom map tongue

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