Re: What's up with pistols?

Also...this is Star Wars. Remember that. Do pistols shoot blaster bolts in real life? No. Any real world gun, firearms, projectile, and physics rules can't be applied to Star Wars.

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Re: What's up with pistols?

TIEpilot234 wrote:

Also...this is Star Wars. Remember that. Do pistols shoot blaster bolts in real life? No. Any real world gun, firearms, projectile, and physics rules can't be applied to Star Wars.

Then by your reasoning, a Blaster Rifle should have the same accuracy as a pistol.

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Re: What's up with pistols?

NoubleDegative wrote:
TIEpilot234 wrote:

Also...this is Star Wars. Remember that. Do pistols shoot blaster bolts in real life? No. Any real world gun, firearms, projectile, and physics rules can't be applied to Star Wars.

Then by your reasoning, a Blaster Rifle should have the same accuracy as a pistol.

I don't see how his view points to that reasoning?

You assume too much, padawan.

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Re: What's up with pistols?

TY2D2 wrote:
NoubleDegative wrote:
TIEpilot234 wrote:

Also...this is Star Wars. Remember that. Do pistols shoot blaster bolts in real life? No. Any real world gun, firearms, projectile, and physics rules can't be applied to Star Wars.

Then by your reasoning, a Blaster Rifle should have the same accuracy as a pistol.

I don't see how his view points to that reasoning?

You assume too much, padawan.

Yes it does, if both the Blaster Rifle and the Blaster Pistol both shoot Blaster Bolts, then they should have the same accuracy.

If A(Pistol)=B(Blaster) and C(Rifle)=B(Blaster) then A(Pistol)=C(Rifle), which is not the case.  I'm not saying pistols should be less accurate or powerful, but their range is too long.

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Re: What's up with pistols?

FS pistols are brilliant! About the only change I'd make is to increase the accuracy of the Officer's DL-44 at range so it's more in line with the other pistols – but I'm still happy to play with it just as it is.

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13 (edited by TIEpilot234 2008-08-10 05:45:20)

Re: What's up with pistols?

NoubleDegative wrote:
TY2D2 wrote:
NoubleDegative wrote:

Then by your reasoning, a Blaster Rifle should have the same accuracy as a pistol.

I don't see how his view points to that reasoning?

You assume too much, padawan.

Yes it does, if both the Blaster Rifle and the Blaster Pistol both shoot Blaster Bolts, then they should have the same accuracy.

If A(Pistol)=B(Blaster) and C(Rifle)=B(Blaster) then A(Pistol)=C(Rifle), which is not the case.  I'm not saying pistols should be less accurate or powerful, but their range is too long.

The point wasn't that blaster bolts are "ZOMG!!1 HAX!11!!" accurate. That's not what I meant. Rifles should be more accurate, obviously(More stable, longer barrel, etc.), but that's not the point. The point is it doesn't matter what things should be like, in the star wars universe, things are different.

That make more sense now? Good. Now calm down.

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Re: What's up with pistols?

Gotta love the argument of barrel length as an accuracy variable when it's not applicable, given the weapon type, to that characteristic. Think of it this way:

Blaster rifles don't have long barrels for accuracy or velocity, as you'd expect with projectile or magnetically-accelerated weapons. The barrel length is for expanded cooling, so that you can fire the weapon more rapidly. Blasters shoot out some very hot beams, that do a lot of burning to their targets... and in flight. While little baby beam of death is evolving, within the blaster's loving caresses, into the stormtrooper-gutting bolt that issues forth from the weapon, all that heat needs somewhere to go or something to counter it, or the weapon will overheat, with subtle or dramatic results.
Blaster Rifles can fire much more rapidly than pistols, in full auto or burst-firing modes, because the long length of the barrel gives more cooling potential. The faster the weapon can fire, either the more barrel length you notice, or the larger cooling systems on the weapon. Blaster pistols are designed to be fired semi-automatic and as a reliable, accurate weapon when blast quantity is not a priority or not possible; their barrel isn't long enough to handle cooling a rapid succession of shots. This logic applies to standard sidearm pistols, infantry assault blaster rifles, infantry light repeating blasters (which have the longest length to suit the fastest firing), the support rifles, and the medic carbines.

The sniper rifle probably needs the long length of the weapon to handle cooling the larger amount of energy stored in each shot, rather than for sustaining automatic fire. Same with the Medic long-range weapons.

Pistols are marksmen weapons in the Star Wars universe (Read: Han Solo, Wes Janson, etc.) because of their inherent reliability per shot. If you're a good enough shot, you don't need more than one or two bolts fired to down your target or accomplish your objective. Rifles and repeaters are better when you need to manage crowds or lay down a lot of damage in a small (albeit imprecise) area. They're not the standard infantry weapon, because of the relatively small amount of damage dealt in a given time; et tu, not enough firepower. Instead, they're a back-up sidearm (read, not last resort), when you need a few shots to count.

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Just my theory. big_smile

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