Monitor your server CPU usage at peak times, particularly on Ryloth and Yavin, to see how it's coping with the load. Renegade found that the RT server was overloaded with 32 players; hence the starfighters warping across the screen on Yavin, and hence the switch back to 24 slots. Even with just 24 players, the RT server maxes out on Yavin and Ryloth, so we still get lag spikes. A more powerful server is the only answer to this...


Mmm... vanilla!