Topic: Battle of Yavin suggestions for 1.35
A few suggestions:
1) Allow turrets to be repaired
2) a) Name the turbolasers on the minimap
b) add signs with these names on the turbolaser consoles.
3) Make the Tower things that the rebels need to destroy (forgotten the names) weaker. The map lasts way too long - especially since the map should centre abit more on the trench.
4) There only seems to be 1 man-able turbolaser covering any Tower, meaning non-flyers are left quite bored. To balance out the Towers being made weaker , add more turrets in decent areas.
5) Make it less laggy - reduce the static LOD distances somewhat.
- possibly even turn the AI turrets off if it helps, the extra playability would probably outweigh the very few occasions that you actually get shot by them - having all those turrets rotating must put some strain on the map........for little payoff really.
6) I know the problems of this, but lightmaps, even on low, would help to make it look less bland.
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Frédéric Bastiat