Re: The OTHER map you guys missed [Rhen Var CITADEL]

TY2D2 wrote:

Surprised anyone had a version of this map somewhere, the red ryloth rocks did infact have a working ice texture added to them for the ice bridge, it took a long time to get it perfect, so I am kinda saddened it is lost or not being loaded correctly...

I think the trick was the snow texture suffix or prefix.

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png

Re: The OTHER map you guys missed [Rhen Var CITADEL]

TY2D2 wrote:

Surprised anyone had a version of this map somewhere, the red ryloth rocks did infact have a working ice texture added to them for the ice bridge, it took a long time to get it perfect, so I am kinda saddened it is lost or not being loaded correctly...

I think the trick was the snow texture suffix or prefix.

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png

Re: The OTHER map you guys missed [Rhen Var CITADEL]

ahh yes that would be it I bet.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone