Topic: Shattered Planet feedback thread

This is serious thread- post gripes and high fives for the SP server CG's.
Our admins are here ad we can pass feedback from here on to the SP site.

First off- thanks for sorting out the unlock weapons/equipment settings. Also the ability to vote is a nice improvement.


A few things- why 16p bestine? I was expecting 32.  The server's been running the larger maps all week.
Also, why the randomised teams? It gets annoying in larger games because it breaks up squads and drops newcomers or AFK people in squadleader positions.

Taloraan was really fun tonight, thanks for 32p smile

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Re: Shattered Planet feedback thread

The 16 player Bestine was put in to 'kickstart' the CG, 32p was put in the rotation further along, so it is there.

As for the team randomization, I do think that could be disabled, or set to only randomize at the end of the two rounds on each map. It was to make sure one team doesn't always steamroll the other on every round.

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Re: Shattered Planet feedback thread

TY2D2 wrote:

The 16 player Bestine was put in to 'kickstart' the CG, 32p was put in the rotation further along, so it is there.

As for the team randomization, I do think that could be disabled, or set to only randomize at the end of the two rounds on each map. It was to make sure one team doesn't always steamroll the other on every round.

Sadly, It did.

Re: Shattered Planet feedback thread

As Ty says, we kicked off with 16p until numbes increased. From what I saw the timing was about right, with more players joining as the 32 maps arrived.

Randomise was on for a couple of reasons.
1) prevents any accusation of clan stacking - CG's are meant to be fun so lets not have arguments!

2) No 1 team can maintain superiority over the other

3) It allows new players to learn much more from a wider variety of experienced players as well as different tactics.

Tickets on a couple maps seemed a bit low with games ending far too quickly so I will look in to that ahead of tonights games.

Random teams will only be held over CG nights and turned off during the week. If the general concensus following this first weekend is that it's not a good decision then we can turn it off, but one has to wonder how long before people complain about unbalanced teams.

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Re: Shattered Planet feedback thread

Only problem I had with it was I ended up playing imps for every round, I didn't get to play as rebles at all and I ended up playing with a lot of the same people.

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Re: Shattered Planet feedback thread

Ok, I'll turn randomize off for tonight's cg. Anyone have any maps they would like to see played tonight?

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Re: Shattered Planet feedback thread

Endor Strike Team and Mos Entha are a must! Entha should have more tickets though.

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