Re: 1.1R "Modified Content" Bug

anything new about the issue?

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Re: 1.1R "Modified Content" Bug

It's a mad position we're in.  The fix for the random server crashes is the modified content bug.  However if you implement the fix then you inevitably get the modified content bug.  It thus becomes a question of which is the lesser of two evils. 

The good news is we're fairly confident we have it crushed for 1.2, and some of us have been hoping we can hold out for that long instead of trying to release a patch for 1.1 (as it requires a client fix).  In the meanwhile go ahead and revert back to 1.1 if you desire.  Indeed, a good test for both of us would be if you can just copy the /python/game/gamemodes/gpm_cq.py  back from 1.1, that way you still keep the stat recording half.    Unfortunately though you will lose the endor end-of-round bugfix also if you do though, as a heads up.

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Re: 1.1R "Modified Content" Bug

so: copy the gpm_cq.py found in v1.1 and put it into the v1.1r directory?  This will solve the modified content bug and hopefully keep the tracking alive.  right? wink

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Re: 1.1R "Modified Content" Bug

Ideally.

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Re: 1.1R "Modified Content" Bug

We ll do so. wink Announcement hat been updated in the community chat section

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Re: 1.1R "Modified Content" Bug

Has anyone tried this fix and had it work? I just had it done on the Rogue Tribe server and now I get  the 'Modified Content' error again. This time on Mos Espa, a map which never usually gets the error. It seems that the fix hasn't worked for us.

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Re: 1.1R "Modified Content" Bug

I don't think Hummel got it to work. BF NEWS server now runs unranked i believe

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