Re: Idea on flags
Couldn't it be possible that the flags be replaced by landing platfroms? A group would have to assualt the enemy landing platform. There would be a ship on it (lamba shuttle/rebel shuttle). The place would be taken similar to a flag, by the troops holding there position there, till the timer counts down. Then the cool part. After the timer hits zero, and the platform switches to your teams control, a transport from your team apears on the horizon, flys down toward the pad, and shoots the other transport on the pad, then lands there.
The ship would actually be a dynamic object, not player controled at all. It's movements would be completely scripted for each base on each map, and its appearance is scripted instead of the animation of the flag rising. The transports are not normally destroyable by anything the player can use. You guys know how bullets dont harm tanks? Well the transports are too armored for tanks, turrets, or infantry to harm. But the shuttles themselves have a laser that can do it in one hit. Say your the rebels an you capture a landing pad.The laser fires in a scripted position (its not aimed by anything) which is where the other shuttle was scripted to park, and its therefore destroyed. Then it lands on the pad.
http://www.imagedump.com/index.cgi?pick … ;tp=380121
1. This is the control tower, where the actual 'flag capture zone' is.
2. This is the spot where the imperial shuttle lands, and where the rebel shuttle shoots.
3.This is where the rebel shuttle would land, and where the imperial shuttle shoots.
So to sum it all up, there are 2 spots on the landing pad, one the imperial shuttle is scripted to land at, and one the rebel one is scripted to land at. So if a rebel shuttle is coming in becuase the landing pad got captured by the rebels, it shoots where the imperial shuttle parked, and lands in it's own spot. Also this can be done for anyspawn piont, with pretty much any viechle (so long as its a viechle that no one is surprised that it wont take damage from them).

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