Re: 1.2 MAP PREVIEW: Rhen Var: Ice Plains & Battle of Ryloth

http://i224.photobucket.com/albums/dd185/DSOmen/screen052.png

Its a nicely modeled cave, but the floor could use some different texturing to differentiate it- like metal decking? or even a different shade like you have done on the roads. As is its hard to make out where the walls are, the floor ends and so on. Maybe its just that screenshot, but it looks a bit like dark forces 2.

The vehicles are superb, walkways look pretty good too. Look fwd to playing on this map smile

http://g5hd7a.bay.livefilestore.com/y1pYKw7Yp4ui_IKxw2wYbMr5xQ7XHAnuSmXBQcR3smbF6G-gHNuMLfh0QmoLRTc58VGEnJ1FheOT0YzDoDBF0603XYCVboCkrCX/rsf%20sig.png
''Its over. Angel won.''   RSF Gurd

Re: 1.2 MAP PREVIEW: Rhen Var: Ice Plains & Battle of Ryloth

ow, Ok. others screenies ? ( can't whait ! tongue )

Re: 1.2 MAP PREVIEW: Rhen Var: Ice Plains & Battle of Ryloth

It's just the screenshot, Angel. It looks far better in-game.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: 1.2 MAP PREVIEW: Rhen Var: Ice Plains & Battle of Ryloth

Hey, how far is the work on the rebel T-3B? He would well fit in Rhen Var Ice Plains and it would be nice to drive this heavy tank. Maybe in a later release?

Re: 1.2 MAP PREVIEW: Rhen Var: Ice Plains & Battle of Ryloth

We have a t3b modeled but we haven't textured it to this point, and setting up a tank with the treads is a little more difficult than a tank that just hovers.  You will definitely see it in here at some point though.

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png

Re: 1.2 MAP PREVIEW: Rhen Var: Ice Plains & Battle of Ryloth

Ok cool, so would it be possible to see a picture of the model? Because i liked this tank in "Force Commander" so much and it would be nice to see a detailed 3d-model of it big_smile

Re: 1.2 MAP PREVIEW: Rhen Var: Ice Plains & Battle of Ryloth

RSF Angel wrote:

http://i224.photobucket.com/albums/dd18 … een052.png

Its a nicely modeled cave, but the floor could use some different texturing to differentiate it- like metal decking? or even a different shade like you have done on the roads. As is its hard to make out where the walls are, the floor ends and so on. Maybe its just that screenshot, but it looks a bit like dark forces 2.

The vehicles are superb, walkways look pretty good too. Look fwd to playing on this map smile

yeah, its not properly lightmapped, wasnt enough time I guess. Shadows will make it look loads better