Topic: Lambda Corrections
Red = Void
The Lambda is kickpie, we know, but it has its downsides.
1) The wings. I find it hard to get through tight spaces with them open, and if I were a real Imperial pilot, I would be able to close them. Perhaps you could bind the weapons buttons to control the wings. Press the Weapon 1 button to open, press Weapon 2 button to close. Or have the change weapon mode button toggle the wings open/closed. Maybe when they are closed you have a noticeable speed limitation.
2) Vertical movement. It doesn't exist (Unless you idle, which for some odd reason whenever I idle my ship rises). We all know that Lambdas can move up and down without having to rise or lower the nose. I try to land in the mines, and I end up colliding into the many ramps and bridges, which I shouldn't have to do. Maybe you could bind buttons to ascent/descent. Press the Weapon 3 button to go up, press Weapon 4 button to go down. (Edit) Or the have a hover button, and down can be automatic.
(I will then just bind all the Weapon buttons into my joystick.)
Oh yeah, will the Sentinel later be added as the vehicle transport counterpart to the Lambda?
(Edit) One more thing, for Escape From Hoth, could you make it so that the Lambda is accessible by practical means and usable? And have like a 5 minute respawn time on it to make it easier on the Rebs.










