Topic: Server Crashes on Map Change

Hey Guys,

First off I want to compliment you on a beautiful mod! It is truly amazing.

I am the 2142 server administrator at "The Lazy Bastards" (TLB) clan. We have a server running and it seems to work fine until the server goes to switch maps. Then everyone gets the "There is a problem with your connection" error and nothing happens. I am a total newbie on setting up any type of gaming server, so there may just be a setting I missed, but I haven't been able to find anything about this in the forum. Any help you could give would be greatly appreciated.

G.

Re: Server Crashes on Map Change

I was able to get the server up and running and have 2142cc support after a few attempts, so I should be all set.

Re: Server Crashes on Map Change

We are getting this too (BF-News (A) FS1.2), but map always switched. No problems so far.

"The meaning of life, the universe and everything"

4 (edited by maxi 2008-05-25 16:19:23)

Re: Server Crashes on Map Change

Hi, I am a server admin at clan "Punisher" aka "=Puni=", and we are also trying to run a public firststrike server and having the same problem.  Switching maps takes about 2 minutes. The problem seems to happen when PunkBuster is running. No error log in any log, and PB itself works fine with bf2142.
Our server runs on a 64bit CPU, AMD Opteron, with Fedora8 x86-64 edition.
I am totally stuck with this issue. Clan "Punisher" is willing to supply a public Firststrike mod server in Japan, which would profit players in the asia-pacific area. PunkBuster is indispensable for a public server. Any help is welcome.

Thanks in advance.

5

Re: Server Crashes on Map Change

No problem here switching maps.

Our server 91.121.143.143:17567  on 40 slots  switchs maps without problems.

Perhaps your problem is weak computer.   

When our server is full (40 slots),  CPU is overload at 20 %  and  memory 1 Gb used more less.
BandWidth uses 6 Mb uploading more less.

Lags sometimes but I think it is issues master server EA because our machine doesnt get loading 20-25 % CPU when server is full players.

Our server is  Core Duo E6550 4 gB RAM   100 Mb bandwitdh over Windows Server 2003.

Regards from MANDRAKE CLAN

http://www.tsviewer.com/promotion/dynamic_sig/sig.php/clan_bf2142/23846.png

Re: Server Crashes on Map Change

Thanks for posting TJ!

But I'm quite sure that the server has enough power. We use 2 Opteron 8216@2.6GHz with 2GB Ram/1CPU, FTTH(100Mb) internet access. The load maximum we experienced is 60%(out of 400%).
Could it be because of the 64bit OS?

Thanks again TJ for kindly posting a suggestion.

7

Re: Server Crashes on Map Change

Yeah.... may be OS 64 but I am not sure. 

I said that weak computer because I tested another FS version (1.0 first of all) on weak computer server and I had this problem about switching maps.   Server couldnt change map at end of round.
But I remember that  FS Devs fixed that.  It was a memory load problem or same thing like that.

In this version FS 1.2  I notice that when change map at end round, server shows lost conection players about 20 seconds but finally server changes map. Console (status monitor 1)  is always alive changing maps, never crashes at this moment.

Could you test FS server on Windows 2003 / 2008 server ??   

Perhaps problems is OS Linux (server compilations are different, of course).

Regards.

http://www.tsviewer.com/promotion/dynamic_sig/sig.php/clan_bf2142/23846.png