8 (edited by RSF Angel 2008-06-03 11:25:34)

Re: Lack of support class

you mean me? lol

I love a good suicide run- run into a group of enemies and fling mines at their faces.

As soon as they frag me they suddenly realise what I've been doing, then try to slowly back away...

Oh and since I'm trying to be helpful....

Officers carry ammo boxes, chances are your squadleader may be the solution to your problems. Be sure to show your appreciation by putting a shield down for his eweb, deploying your scan droid so he doesn't have to use up all his scans to know the squads situation or reviving him if he falls.
Though- if you don't revive him, he gets another eweb smile

Gonks. They are the last ditch solution for ammo- learn where they are.

Kit grab. We've been able to grab kits since 1.2 now so if there's none of the above in sight, loot the first corpse you find. Who knows.... it may even be support big_smile

http://g5hd7a.bay.livefilestore.com/y1pYKw7Yp4ui_IKxw2wYbMr5xQ7XHAnuSmXBQcR3smbF6G-gHNuMLfh0QmoLRTc58VGEnJ1FheOT0YzDoDBF0603XYCVboCkrCX/rsf%20sig.png
''Its over. Angel won.''   RSF Gurd

Re: Lack of support class

Haha yeah the teamkilling with mines is a pain in the arse. I even got kicked becaues of it by admin. Like I was tk'ing on purpose. The worst thing then is... they even punish you sad

[00:15] <@Brown750> Tulkie = vies 
[13:20] <@Tulkie|uni> brown = gek 

Maar beiden zijn raar

Re: Lack of support class

Im pretty sure this was fixed in our latest patch, teammates wont set off mines now. Check it out.

http://www.fsmod.com/stats/fssig.php?player=FS_BLITZ
Someone tell Bandu Ron Paul won't win!

Re: Lack of support class

Depends on if the server has FF on or off though. On the RT server FF is on, so people still set off mines. I'm probably going to turn FF off though as the added realism of having it on pales next to the annoyance of getting shedloads of TKs just for valiantly defending your base.

http://img.photobucket.com/albums/v600/TALON_TAW/TALONSIGNEWB-1.jpg
http://stats.fsmod.com/fssig.php?player=Talon-UK
http://stats.fsmod.com/sig/pilot.Talon-UK.png

Re: Lack of support class

Safe-Keeper wrote:

It's the same problem PR faces with the medic class: It's not enough for a "fighter class", so people don't spawn as it. Which is sad, as it's a useful class that has lots of potential and is also important for teamwork. Hopefully players will start to realize this.

Medic is one of my favorite class and easily the most underused one in PR. A good medic can not only keep his squad mates alive but revives don't cost you tickets.

I think most people prefer killing to teamwork. We need to try and promote teamplay more.

Re: Lack of support class

FSDev| TALON wrote:

Heh, tell me about it. I got minus scores in a few games last night thanks to Muppets running over my mines, despite the fact I even mentioned on comms and text that I had planted them. You'd think the big red 'X' would be a bit of a warning anyway.

roll

They are NOT worthless, don't you bad mouth those mines, they are very useful pieces of kit. It is the brainless Muppets who constantly run over them who are worthless.

tongue

Here here!!

It is soooo annoying. Was driving me insane last night, on Rhen Var and Tatooine, watching the lemmings run into my mines.

"Government is the great fiction, through which everybody endeavours to live at the expense of everybody else."
Frédéric Bastiat

Re: Lack of support class

Apologies if this has been covered previously, but I'm pretty sure the support class R2 units don't do anything.  Aren't they supposed to repair nearby vehicles and re-arm infantry?  I'm sure they used to, but I've recently realised that they no longer do either!  I've spawned an R2 unit several times to follow me whilst in a AT-ST, expecting it to perform repairs as it follows, but nothing.  And it certainly doesn't give ammo.  Is this a known bug?

http://i231.photobucket.com/albums/ee79/cunningmunki/Rebel_Rank_jpg.jpg