Re: Remember how we all hated vanilla's stat feature?

I don't like stats because they demote teamplay. It would be nice if you got points for being near the SL and such. The amount of points earned for anything should be increased.

So rather then 50 points being a high score for the round 300 points would be a high score.

Re: Remember how we all hated vanilla's stat feature?

Well, you do get double points for a kill in the area you SL has an order placed now....

It would be nice if you got that double for when you place the "Move" command as well, since battles don't always take place at points.

I think you also get double points for healing/repairing/rearming squad mates, unsure on that one tho.

Re: Remember how we all hated vanilla's stat feature?

Alreech wrote:

No difference to now.
The 24/7 nerds (if they don't play 24/7 Karkand / Gibralatar Inf only) take the vehicles, and because they are playing 24/7 you don't have a chance against them.
But a 24/7 chopperwhore only ranks up for a chopper, if he wants to play a other vehicle he should it first have to play it free.

why would a chopperwhore get into another vehicle?? smile  and that is nearly impossible to code that with this engine i think

Imperial Convoy Raid works fine with even 32 Fighters per Side...

A BF2 Map in the same style would also work well, like the AiX Map RedDawn does work well.

imp convoy raid is a fighter only map xD
but i mean when u r playing a map like gulf of oman 64p, and each side with 8 jets, the infantry won't survive long with all the bombing going on, even now with 2 fighters per side it's unbalanced

http://i5.photobucket.com/albums/y155/ChaosATNight/avatar-14.gifDon't need to "get a life", I'm a gamer, I have lots of liveshttp://i5.photobucket.com/albums/y155/ChaosATNight/avatar-14.gif