Re: Just being curious.

Shattered Planet requires 2 people to start a game, its easy to go around in circles and keep taking points that way. Maybe you should request a change from them.

FS Player from Day One

http://stats.fsmod.com/fssig.php?player=Pyrate_Yoster

16

Re: Just being curious.

I think it is necessary more server settings to fix ranking FS.
Now, only two settings are required:   punkbuster ON and min six players.

IMO,  I would put:

-  FF always ON----->  Increase teamplay.
-  No passworded---->  It is clear.
-  Mines damage teammates----> so, reduce spam proximity mines.  I have seen too many lamers put proximity mines in respawns and flags.

In another way, FS ranking is based on career points.  In normal bf2142, ranking is based on ingame points (without awards, medals, etc).  Why FS ranking is different from normal bf2142 ranking ??  It is too much compensated ranking over ingame points than career points, IMO.

Regards.

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Re: Just being curious.

I dont think you get for example 600 points for 6 medic pins. If this is true, its a good way to refrain from people trying to defib like crazy to get as many defib pins and points as possible. But once each is a good thing IMO, it teaches people to try and advance with new things.

FS Player from Day One

http://stats.fsmod.com/fssig.php?player=Pyrate_Yoster

Re: Just being curious.

cunningmunki wrote:

I don't even know what stat padding means!  I had the same victim and enemy for ages, and thought that it was just a bug.  But now I don't, so I didn't really give it another thought.

I've never understood exactly what is meant by stat padding, but if it means I kill a lot of people and get a lot of high scores then I'm guilty! smile

What exactly is the accusation here?

An example of stat padding would be one guy letting another guy get however many headshots he needs for a badge and then he would let the other guy do the same.

First strike, playing from day one: SirKillsalot30

Resident Metal Gear Solid fan

Re: Just being curious.

Stardestroyersarecool wrote:
cunningmunki wrote:

I don't even know what stat padding means!  I had the same victim and enemy for ages, and thought that it was just a bug.  But now I don't, so I didn't really give it another thought.

I've never understood exactly what is meant by stat padding, but if it means I kill a lot of people and get a lot of high scores then I'm guilty! smile

What exactly is the accusation here?

An example of stat padding would be one guy letting another guy get however many headshots he needs for a badge and then he would let the other guy do the same.

sometimes they throw a medic in there reviving the guy getting shot too

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Re: Just being curious.

IMO badges shouldnt give stat points. It reduces teamplay because FS is designed so that you will constantly change your kit, not like PR where you stay with one kit the whole round. I find it very hard to get badges and teamplay at the same time. And FS is designed to be teamwork game, not arcade crap.

21 (edited by Athlon 2008-06-10 17:03:00)

Re: Just being curious.

High stats normally equate to high hours played. Often a certain map will afford any player of a particular side more points purely by the objectives laid down on that map.
Yavin - Imperial- Turbo laser = Gold, requiring no skill what so ever
           Rebel - Destroy the towers = nothing other than destroying your k/D ratio
Any space map jump into the gun positions on a cruiser and your score will rocket.
Rhen Var Research play as Imperial you will stick out like a sore thumb against the snow so Rebels often have the advantage score wise.
Imperial convoy jump into a Y wing or just reapeatedly press suicide, It'll have the same end result
I appreciate that a lot of work goes into balancing the maps win wise. This is not true score wise and this makes the whole ranking system a farce.
I play FS because its enjoyable, I really don't care who's number 1. On an evenly balanced map those with skill will always outshine those with high rank

"Something something something Dark Side.. Something something something Complete!"
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