Re: Would yall be interested in these animations?

Like they say in Uganda ... " No Flies on that !!! "

"The victorious win the battle, then go out to fight ... while the defeated go out to fight, then try to win the battle.   -SunTzu
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Re: Would yall be interested in these animations?

Those animations look good, but since you've got the tools, I'm wondering how an idea of mine looks. Can you set up the same motions, but make it so that, instead of basically drawing the baton into oneself before striking, make it so that the baton hand goes off-screen and behind (like you're REALLY about to beat someone down with it or knock them across) in an aggressive motion? I know that it's a stun baton, and contact is all you need, but I still think it would look cool.

GC Veteran (0.14-R6) "General Jafar"
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Re: Would yall be interested in these animations?

-=CT=- JaFaR wrote:

Those animations look good, but since you've got the tools, I'm wondering how an idea of mine looks. Can you set up the same motions, but make it so that, instead of basically drawing the baton into oneself before striking, make it so that the baton hand goes off-screen and behind (like you're REALLY about to beat someone down with it or knock them across) in an aggressive motion? I know that it's a stun baton, and contact is all you need, but I still think it would look cool.

The problem with that is that it would take to long. By the time its pulled back it will have already hit the guy, and if i speed up the animation it would look retarded

Re: Would yall be interested in these animations?

Yea, that would only suit a heavy weapon.

First strike, playing from day one: SirKillsalot30

Resident Metal Gear Solid fan