Yeah ok here's mine.
1) prox mines. Remove them. I'm sick of them being tossed about by people looking for cheap and easy kills. They are a no-skill no-defence-against weapon bordering on exploitive in nature and entirely against the way we designed gameplay. Personally I want em gone from the mod and replaced with something more interesting.
2) After examining the stats on the weapons the DH-17 pistol seems to be a bit high up. It was originally designed to be stronger but slightly slower firing than the imperial pistols. I am guessing that this also makes it the slightly better long-range pistol weapon (though all our pistols were designed as a long-range backup weapon just in case you needed it. Not very realistic but gamewise it is quite nice and believeable enough). Even combining both imperial pistol stats together-the rebels only have 1 but the imps have 2 models-it comes out ahead by a clear margin. I'd say bring it down to the same values as the imperial pistols to even out the discrepency.
3) with the removal of the prox mines the bowcaster/mg15 could possibly have slightly better firing-zoneout settings. That is assuming the prox mine is replaced by something useful but not by something that is just as deadly.
4) the medic carbine weapons, at worst, could do with slightly less firing zoneout deviation. Personally I think they're fine and fit right where they are supposed to balance wise. It should be realised that only the weapons in the first two kits are supposed to be the big fighting ones. The support kits are meant to provide support, not be soldiers in and of themselves.
5) PMG could use .5 less splash damage on its explosionradius setting
6) If it was possible to speed up the bolts on all the weapons then I'd say go for it. This is where most of the perceived inaccuracy comes from due to the effect the slower bolts have over long range. This does have all the inherent visibility problems we encountered the first time round though, so I wish luck to whomever tries it. But increasing the standard accuracy settings on the rifles I disagree with for many reasons. Though I'll save that discussion for another time and place.
7) distribute the Bounty Hunter kit onto all the infantry maps. High time we see that thing out there
Fear the Woodzilla
