Re: commander

FSDev| Woodrow

don't give the commander the powers they have in 2142 vanilla, it really pisses me off when I'm sneaking down the edge of a map then an airstrike takes half my health then the enemy uav appears overhead and then they finish me off

9 (edited by Summers 2008-08-11 11:13:28)

Re: commander

boojiboy16 wrote:

FSDev| Woodrow

don't give the commander the powers they have in 2142 vanilla, it really pisses me off when I'm sneaking down the edge of a map then an airstrike takes half my health then the enemy uav appears overhead and then they finish me off

I agree the UAV is great as it is now IMO....  airstrikes are something I never liked in BF2 or 2142, always get people spamming it on the same spot or attacking uncaps, the games in FS are much better without it. 

But, I guess you could give the commander the supply drop ability... thats always handy and gives the commander something else to do. 

Also PR with BF2 has the ability for the commander to deploy statics on the battlefield such as bunkers, gun emplacements etc which are pretty cool.  Any chance thats possible with FS?

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Re: commander

Summers wrote:

Also PR with BF2 has the ability for the commander to deploy statics on the battlefield such as bunkers, gun emplacements etc which are pretty cool.  Any chance thats possible with FS?

Nope.

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Re: commander

It'd be cool if Imperials had Orbital Strikes in certain maps.  Ion cannon for the rebels.

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Re: commander

knock off from eaw? The rebel ion cannon orbital strike was useless.

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Re: commander

true that

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Re: commander

you mean it tickled like a feather duster ?

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