Topic: Ryloth 1.3
Anyone else having problems getting the new Ryloth to load in the editor? I've narrowed the problem down to it being something with the statics. I can load the map if I remove staticobjects.con.
The message the editor gives before it crashes is:
Ignored Warning [Object]: radius is 0 for collisionMesh used by object Template: ryloth_hangar_details_colmesh01