15 (edited by Safe-Keeper 2008-08-24 06:53:32)

Re: Jetpacks for All Players

jet paks ruin the balance of a fine game esp. when one side is losing, and the DEVS on the other team decide to enable them on their team to turn the tables .

When did this happen hmm ?

its already ridiculous watching people just sit and the Jetpack spawn points all map waiting for their shot.

I agree, adding jet packs as easter eggs that people could get to whenever they wanted to was a pretty bad move, IMHO.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Jetpacks for All Players

Dun' worry, i'll post my Jetpack Hunter Guide soon >:D
( yesterday I killed Gurd with a tank, he was in jetpack, BOOM ! >:D )

Re: Jetpacks for All Players

Safe-Keeper wrote:

jet paks ruin the balance of a fine game esp. when one side is losing, and the DEVS on the other team decide to enable them on their team to turn the tables .

When did this happen hmm ?

I think that was the community game that we missed. sad

Curses, foiled again!

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Re: Jetpacks for All Players

jet paks ruin the balance of a fine game esp. when one side is losing, and the DEVS on the other team decide to enable them on their team to turn the tables .

I just wanted to confirm that was the one you were talking about.

In short, you're completely wrong about what happened. The devs organized the TROOPS game to unveil the jet packs, and it was decided to give a shot at them to every player who wanted one (on both teams). It had nothing to do with a team "winning" (jet packs were given to players five minutes into the game), or "turning the tables" (both teams were given jet packs and the round wasn't about fighting from then on anyhow).

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Jetpacks for All Players

Safe, there was one instance where a "Dev" used one in a smaller game, supposedly "Unbalancing" the game play.  However, as was mentioned when this was brought up, the game was a shite one anyway.  The other team just werent getting anywhere, little effort/skill being used to take CP's, so the Dev in question brought out a jetpack to spice the game up.

Some person complained about it just because they didnt get one, but I can't find the thread where it was brought up.


I'm not sure I got the story 100% right, but its close enough.  Heap of shite if you ask me.

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: Jetpacks for All Players

Ah, OK.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Jetpacks for All Players

http://forums.fsmod.com/viewtopic.php?id=8057&p=3

"Something something something Dark Side.. Something something something Complete!"
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