Topic: Strike at Bimmiel
Map Name: Strike at Bimmiel
Planet: Bimmiel
Ground/Space: Ground
Weather/Lighting: Daytime, sunny
Layout Diagram:
Map description:
Bothan Spies have uncoverd an Imperial recon station on the planet Bimmiel. The rebels have dispatched a team too Bimmiel too take out the station before it discovers their hidden base on nearby Yavin. The Imperials have a strong defensive position atop a tabletop mountain and are well equiped to deal with the invasion. The Rebels have landed in a nearby clearing in the forest and must fight their way across the forest and up the mountain pass too assualt the mountaintop recon station.
Gameplay Description:
Push map. Rebels Must fight their way up the mountain taking control points as they go.
Vehicles:
Speeder Bikes, Hover Tanks, Freerunners, Snow Speeders, ATST's, Tie Fighters, Probe Droids, TurboLasers
Pictures....
Overview
Rebel Landing Site
Imperial Landing Platform
Mountain Pass Entrance
Imperial Checkpoint
Imperial Recon Station
This is Obviously work in progress. Im quite happy with the layout and position of everything, but everything needs polishing up, i need a lot more statics around too make it more interesting; i need to repaint some of the terrain as it doesnt look very realistic, and i need too endure the hours and hours compiling the lightmaps (for some reason the editor is qouting me over 10,000 hours too compile them, is that right?!) Most of all; the map need input and constructive critism from others, so please feel free too comment and suggest any changes. So what you reckon guys?
