Re: DSGaming.net Server is Back!

we are working on a solution to space and I think we are having good sucess with it. To be continued.

http://www.fsmod.com/stats/fssig.php?player=FS_BLITZ
Someone tell Bandu Ron Paul won't win!

Re: DSGaming.net Server is Back!

Don't like TK's, learn to fly straight. Seriously, if you have a furball with 5+ fighters following the same target, they're going to collide. I think 80% of TK's in space were due to pilot error of the kind that should be very easy to avoid.

If you see a circle fight with 10 fighters... don't enter it. If you don't enter it, you don't hit anything. If you don't hit anything - no TK.

TK's are a part of life anyhow. Don't like it, learn to fly and shoot straight. It's part of the fun for me, having to actually watch where I shoot because there might be team mates in my line of fire.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: DSGaming.net Server is Back!

Shooting isn't the problem, it is collisions. And no matter how straight you fly, (which is the quickest way to get shot down by the way) there is always going to be some idiot who slams right into you from out of nowhere, it is just the law of averages on a well populated server running a space map. With space collisions sorted I reckon RT would be more than willing to put FF back on.

http://img.photobucket.com/albums/v600/TALON_TAW/TALONSIGNEWB-1.jpg
http://stats.fsmod.com/fssig.php?player=Talon-UK
http://stats.fsmod.com/sig/pilot.Talon-UK.png

Re: DSGaming.net Server is Back!

Sorry, but I was getting serious lag on your server, mainly on the space maps, which made it unplayable.  My ping was in the fifties so I know it wasn't my connection.  IMHO this mod cannot be played with these numbers of players on the server.  We also found this out by trial and error which is why we had to reduce our server slot size.

Re: DSGaming.net Server is Back!

Too bad you cant code the game to make space collisions of fighters result in a "stun" condition where they are dead in the water for a few seconds, then if they get zapped ... they get zapped tongue

"The victorious win the battle, then go out to fight ... while the defeated go out to fight, then try to win the battle.   -SunTzu
"The only difference between a capitalist and a communist is that the communist hates competition!" -Circuit

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Re: DSGaming.net Server is Back!

I like collisions. Its one of my favorite ways of getting rid of multiple pursuers- fly in a manner you can be sure they're both behind you, then pull some hard long maneuvers and a twist.

Seconds later... boom.

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''Its over. Angel won.''   RSF Gurd

Re: DSGaming.net Server is Back!

RSF Angel wrote:

I like collisions. Its one of my favorite ways of getting rid of multiple pursuers- fly in a manner you can be sure they're both behind you, then pull some hard long maneuvers and a twist.

Seconds later... boom.

its funny when you look behind you and see that happen

Eagle-eyed Hotshot Investigator

eh..