Re: DSGaming.net Server is Back!

Stops ring fights dragging out for to long, anyway.

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

23 (edited by RabidJohn 2008-09-08 17:33:36)

Re: DSGaming.net Server is Back!

FSDev| BLITZ wrote:

we are working on a solution to space and I think we are having good sucess with it. To be continued.

That would be great. Fingers crossed, eh?

Safe-Keeper wrote:

TK's are a part of life anyhow. Don't like it, learn to fly and shoot straight.

When will you get it into your head that the player who gets crashed into is the one who gets the TK? The one who does the crashing gets off scot free! Vanilla BF2 and 2142 are just the same. If you actually played these games a little instead of merely coming on here posting about it, you wouldn't need me to tell you this...

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Mmm... vanilla!

Re: DSGaming.net Server is Back!

RabidJohn wrote:

I came on for a round of EST. I died three times in quick succession, and two of them were TKs! That was enough for me...

Awesome.  Server settings are just perfect then.

Re: DSGaming.net Server is Back!

Was that your way of saying "I don't like you, RJ" or was you being sarcastic about how the settings are correct?

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: DSGaming.net Server is Back!

There are arguments for and against the TK thing. Yes, on a space map its frustrating, with people arguing who had the target first. On an infantry map it leads you to rely more on team work and improving aim.

If there was no FF on every map you can basically shoot where you want, no one improves and we all grow used to pray and spray.

Bite my shiny metal Tie Fighter!
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Re: DSGaming.net Server is Back!

I think space TK-crashes should work the same way that space enemy-crashes do. The guy that actually SHOOTS the other guy gets the TK, but if nobody actually shoots, then nobody gets the TK, and it just goes with the ever-classic "[name] is no more." big_smile

Curses, foiled again!

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Re: DSGaming.net Server is Back!

For the record, TK-crashes are highly annoying and they really become a problem in a full server.  Thats my only real issue with FF on but as Blitz mentioned, they are working on it.