50 (edited by Gwynzer 2008-09-18 17:03:22)

Re: Strike at Bimmiel

You should see inside ^^, you get dizzy just looking up/down it.

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Re: Strike at Bimmiel

yer i believe its over 200Meters from top too bottom tongue

http://stats.fsmod.com/sig/trooper.krenyo.png

Re: Strike at Bimmiel

Just a quick question, how did you create the artifical terrain which is used for the rock ladder, as I was thinking of doing something similar for a map I am in the process of making for 2142

http://i156.photobucket.com/albums/t11/Chaos_Marineuk/chaossig2.jpg

Re: Strike at Bimmiel

Its an object that is modeled to fit around the terrain, so i guess its sort of a static tongue

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Re: Strike at Bimmiel

Yes, it's just a static, the trick is texturing it to match the terrain textures.

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png

Re: Strike at Bimmiel

Hi, I'm new and an avid fan of the mod.  I just was wondering if this map, too, was abandoned?

Re: Strike at Bimmiel

This map has been finished and included in the mod man! tongue

It is now Null Sensor Station.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
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