Re: The Resurgance of the FS Community Game

RabidJohn wrote:
Bandu wrote:

You need to allow more than a handful of pub players on your server for it to be worthwhile.

Release the cap.

What? There is no cap on the number of public players on RT's server. All 24 slots are available – there are none reserved.

Aye, as other have mentioned, Im just talking in general terms. 24 slots wont be enough for arranged (decently advertised) community games. My point about the pub players was that for a community game(esp.) it'd just end up , with a 24 cap, being mostly clan/dev/testers taking up all those slots.

As TY said, 32 minimum imo... tho even that probably wont be enough.


Anyway, I look forward to these games. Battle of Taloraan is always great with nigh on 40 peeps.

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Re: The Resurgance of the FS Community Game

I agree.  I appreciate that it takes money and effort to run a server, but the FS community games present an opportunity to have an organized, large-scale battle and those extra player slots make all the difference.

Especially for people who want to jump on later in the day if they are at work when the game begins.

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http://stats.fsmod.com/fssig.php?player=Canadiens1160

Re: The Resurgance of the FS Community Game

I still need to see a server able to run BOY with more then 32.

Re: The Resurgance of the FS Community Game

I have to agree that for a Community Game the RT server doesn't currently have enough slots to make it a viable option. the Community Games are all about having massive numbers of players in game to get some epic battles. As good as the scraps can be on our server we just don't have the available volume required for this sort of event.

http://img.photobucket.com/albums/v600/TALON_TAW/TALONSIGNEWB-1.jpg
http://stats.fsmod.com/fssig.php?player=Talon-UK
http://stats.fsmod.com/sig/pilot.Talon-UK.png

Re: The Resurgance of the FS Community Game

<RT> Jimwalker-NL wrote:

I still need to see a server able to run BOY with more then 32.

Uh, DSGaming had 40 on BoY the first week it started up.

BlackIntel Game Leader
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Re: The Resurgance of the FS Community Game

Yeah, but what did it run like? It tends to run really laggy for most people with those sort of numbers in there. I reflection on the map , not the quality of the server.

http://img.photobucket.com/albums/v600/TALON_TAW/TALONSIGNEWB-1.jpg
http://stats.fsmod.com/fssig.php?player=Talon-UK
http://stats.fsmod.com/sig/pilot.Talon-UK.png

Re: The Resurgance of the FS Community Game

We can bump the number of slots on our server if you think we need to for a Community Game. It is at 32 right now but just takes a minute to change the slot count and restart it.