Re: Community Game 22nd November

Kampher wrote:

I'm looking forward to playing some FS. I havent played in ages

until today it hadn't dawned on me that Kampher and Kampfenu were different blokes

http://g5hd7a.bay.livefilestore.com/y1pYKw7Yp4ui_IKxw2wYbMr5xQ7XHAnuSmXBQcR3smbF6G-gHNuMLfh0QmoLRTc58VGEnJ1FheOT0YzDoDBF0603XYCVboCkrCX/rsf%20sig.png
''Its over. Angel won.''   RSF Gurd

Re: Community Game 22nd November

I thought they were the same two.Safekeeper we get you like mirrors edge.

http://miniprofile.xfire.com/bg/sh/type/0/gaurd502.png
http://stats.fsmod.com/sig/medic.gurd502.png

Re: Community Game 22nd November

Not a very good turn out this week sad

Re: Community Game 22nd November

Its not over yet. im just starting.

http://www.fsmod.com/stats/fssig.php?player=btcc
Occupation: Hacker on steroids

INGAME NAME: btcc

Re: Community Game 22nd November

Most of us left when i posted, just wasn't having fun on the larger maps, we expected more...

Re: Community Game 22nd November

I would possibly join in on the games if my computer didn't have a gaping hole where my DVD drive used to be...

http://i47.tinypic.com/10xskg8.jpg

Re: Community Game 22nd November

TY2D2 wrote:

Well Bestine 64 is in for a revamp in the hopefully near future so I will get that jetpack out of there so we don't have this problem. Though I didn't think our playerbase would be so juvenile about it in the first place.

Well Ty, I'm afraid you may not be familiar with some of our newer and more regular players. Once you get a chance to join us again in game as it were, we shall have to ask the server admin to load up 64 player Bestine so you can see what happens. Obviously, do it during a CG when there are lots of those players on. Tis fun to see imps killing each other over a kit, or rebels running to grab the kit after they've shot it down. Then arguing that so and so shouldnt have grabbed that kit cause he didnt actually kill the guy that had it.

Meanwhile, the rebels have reached the imperial clifftop, unnoticed by the defending force as they spam the game chat asking the devs to spawn more kits for them to play with.

At this point the devs step in, spawning large unmannable atat's on everyone even thinking about saying a word with the letter k. Teamkill is turned on and mines set to search and destroy, with all members of the dev team laying said mines within a 200 ft radius of a certain area.

I love that kit. Cynical? me? no..

I'll vote to keep the kit IF...we make it so it flys slower, AND we can lock rockets on to it. hey, its got a heat source so why not.

Bite my shiny metal Tie Fighter!
http://img.photobucket.com/albums/v600/TALON_TAW/TwigsSIG.jpg
http://stats.fsmod.com/sig/pilot.JE_Twigs.png