Re: Just being curious.

Whaat?! Do I hear *cough* ing? Blasphemy! big_smile

30

Re: Just being curious.

Love how people take every opportunity to state how great and awesome they are...

Well, if it helps boosting some egos:

I really admire your awesomeness and i highly respect your perfect way of playing! You pwn!

Re: Just being curious.

hehe If you pound your chest too much you might have a heart attack..

Re: Just being curious.

The space maps are sadly lacking in point scoring opportunities, and have very little incentive to play, other than just for the hell of it, or to kill time waiting for the next infantry map to start.  Yes it's "fun", but the satisfaction of spending most of a round destroying towers or rescuing transports for no reward  whatsoever is starting to wear a little thin.

^^
I don't find points to be the, well, point. Space maps are my favorite. I love escorting larger ships, or just mixing it up in cinematic SW dogfights. I get points for vaporizing enemy fighters and that's enough for me. Points for towers? Meh. It would be nice but I'm not that concerned with it. I could see it being a bit difficult to score. How many torps did each player slam into the tower before it blew? How many bolts? Does everyone get the destruction point, even if a particular player only hit it with one blaster bolt? This conversion is already (in my opinion) the best Star Wars combat game ever produced. It will only get better. Right now I think we should mostly be focused on getting more people to give it a try. If you like the game, even a little bit, try to get your friends to play. I'm purchasing a discounted 2142 for a friend because he's down on his luck and I really want him playing along with me that badly. Pimp it. If we all get 5 new players to try it out the game would reach some kind of critical number with the playerbase and be fairly self-sustaining.

-Tolmodus

Re: Just being curious.

^^
I don't find points to be the, well, point. Space maps are my favorite. I love escorting larger ships, or just mixing it up in cinematic SW dogfights. I get points for vaporizing enemy fighters and that's enough for me. Points for towers? Meh. It would be nice but I'm not that concerned with it. I could see it being a bit difficult to score. How many torps did each player slam into the tower before it blew? How many bolts? Does everyone get the destruction point, even if a particular player only hit it with one blaster bolt? This conversion is already (in my opinion) the best Star Wars combat game ever produced. It will only get better. Right now I think we should mostly be focused on getting more people to give it a try. If you like the game, even a little bit, try to get your friends to play. I'm purchasing a discounted 2142 for a friend because he's down on his luck and I really want him playing along with me that badly. Pimp it. If we all get 5 new players to try it out the game would reach some kind of critical number with the playerbase and be fairly self-sustaining.

-Tolmodus

Like I said, perhaps a subject for another thread tongue

BTW, the stats haven't been updated for a while.  Not that I'm regularly checking or anything wink

http://i231.photobucket.com/albums/ee79/cunningmunki/Rebel_Rank_jpg.jpg

Re: Just being curious.

cunningmunki wrote:

BTW, the stats haven't been updated for a while.  Not that I'm regularly checking or anything wink

I'm pretty sure they have naffed up somewhere.  Its kind of hard for us to fix at the moment, because they are at Imperials house, and he's just flew over to Germany to study for a few months tongue

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.